Name
Texture3DEnable - 3D API texture3D enable
Usage
Texture3DEnable[i] = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable OpenGL three-dimensional texturing.
See the GL_TEXTURE_3D description on the OpenGL glEnable manual page for details.
The standard reset callback sets the Texture3DEnable[i] state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
Texture1DEnable,
Texture2DEnable,
TextureCubeMapEnable,
TextureRectangleEnable,
Texture1D,
Texture2D,
Texture3D,
TextureCubeMap,
TextureRectangle,
TextureEnvColor,
TextureEnvMode,
TextureFactor,
TextureMatrix,
TextureTransform,
TextureTransformFlags,
Texture,
MagFilter,
MaxMipLevel,
MinFilter,
MipFilter,
MipMapLodBias
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