Name
SpecularEnable - 3D API specular enable
Usage
SpecularEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable Direct3D specular highlighting.
See the D3DRS_SPECULARENABLE render state description for DirectX 9.
The standard reset callback sets the SpecularEnable state to bool(false).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
LightModelColorControl
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