Name
MipFilteri - 3D API mip filter
Usage
MipFilter[i] = int(type)
Valid Enumerants
type: None, Point, Linear, Anisotropic, PyramidalQuad, GaussianQuad
Description
Set the Direct3D minification mipmap filter for texture unit i,
where i is in the range 0-15.
See sampler state MipFilter for details.
The standard reset callback sets the MipFilter[i] state to int(None).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MipFilter,
GenerateMipmap,
Texture,
Texture1D,
Texture1DEnable,
Texture2D,
Texture2DEnable,
Texture3D,
Texture3DEnable,
TextureCubeMap,
TextureCubeMapEnable,
TextureEnvMode,
TextureFactor,
TextureRectangle,
TextureRectangleEnable,
MagFilter,
MaxMipLevel,
MinFilter,
MipMapLodBias
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