Name
EmissiveMaterialSource - 3D API emissive material source
Usage
EmissiveMaterialSource = int(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable front and back emmisive color material.
See the GL_EMISSION description on the OpenGL glColorMaterial manual page for details.
See the D3DRS_EMISSIVEMATERIALSOURCE render state description for DirectX 9.
The standard reset callback sets the EmissiveMaterialSource state to int(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AmbientMaterialSource,
ColorMaterial,
DiffuseMaterialSource,
MaterialAmbient,
MaterialDiffuse,
MaterialEmission,
MaterialEmissive,
MaterialPower,
MaterialShininess,
MaterialSpecular,
SpecularMaterialSource
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