Name
MultiSampleMask - 3D API multisample mask
Usage
MultiSampleMask = int(mask)
Valid Enumerants
mask: integer value
Description
Specify a bit mask for multisample render targets.
See the D3DRS_MULTISAMPLEMASK render state description for DirectX 9.
The standard reset callback sets the MultiSampleMask state to int(~0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MultiSampleAntialias,
MultisampleEnable,
SampleAlphaToOneEnable,
SampleCoverageEnable
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