Name
BorderColori - 3D API texture border color
Usage
BorderColor[i] = float4(r, g, b, a)
Valid Enumerants
r, g, b, a: floating point values
Description
Set the Direct3D sampler border color for texture unit i,
where i is in the range 0-15.
See sampler state BorderColor for details.
The standard reset callback sets the BorderColor[i] state to float4(0, 0, 0, 0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
BorderColor
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