Name
ZEnable - 3D API Z enable
Usage
ZEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable depth testing.
See the GL_DEPTH_TEST description on the OpenGL glEnable manual page for details.
See the D3DRS_ZENABLE render state description for DirectX 9.
The standard reset callback sets the ZEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ClearDepth,
DepthBias,
DepthBounds,
DepthBoundsEnable,
DepthClampEnable,
DepthFunc,
DepthMask,
DepthRange,
DepthTestEnable,
SlopScaleDepthBias,
ZFunc,
ZWriteEnable
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