Name
ColorWriteEnable - 3D API color write enable
Usage
ColorWriteEnable = bool4(r, g, b, a)
Valid Enumerants
r, g, b, a: true, false
Description
Enable/disable writing of frame buffer color components.
See the OpenGL glColorMask manual page for details.
See the D3DRS_COLORWRITEENABLE render state description for DirectX 9.
The standard reset callback sets the ColorWriteEnable state to bool4(true, true, true, true).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
BlendColor,
ClearColor,
ColorArg0,
ColorArg1,
ColorArg2,
ColorLogicOpEnable,
ColorMask,
ColorMaterial,
ColorMatrix,
ColorOp,
ColorTransform,
ColorVertex,
ColorWriteEnable1,
ColorWriteEnable2,
ColorWriteEnable3
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