Name
SampleAlphaToCoverageEnable - 3D API sample alpha to coverage enable
Usage
SampleAlphaToCoverageEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable OpenGL alpha coverage sampling.
See the GL_SAMPLE_ALPHA_TO_COVERAGE_ARB description on the OpenGL glEnable manual page for details.
The standard reset callback sets the SampleAlphaToCoverageEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.3 or support for extension ARB_multisample.
Direct3D Functionality Requirements
Not applicable.
See Also
SampleAlphaToOneEnable,
SampleCoverageEnable,
MultiSampleAntialias,
MultiSampleMask,
MultisampleEnable
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