Name
Texture2DEnable - 3D API texture2D enable
Usage
Texture2DEnable[i] = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable OpenGL two-dimensional texturing.
See the GL_TEXTURE_2D description on the OpenGL glEnable manual page for details.
The standard reset callback sets the Texture2DEnable[i] state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
Texture1DEnable,
Texture3DEnable,
TextureCubeMapEnable,
TextureRectangleEnable,
Texture1D,
Texture2D,
Texture3D,
TextureCubeMap,
TextureRectangle,
TextureEnvColor,
TextureEnvMode,
TextureFactor,
TextureMatrix,
TextureTransform,
TextureTransformFlags,
Texture,
MagFilter,
MaxMipLevel,
MinFilter,
MipFilter,
MipMapLodBias
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