Name
BlendEquation - 3D API blend equation
Usage
BlendEquation = int(mode)
Valid Enumerants
mode: FuncAdd, FuncSubtract, FuncReverseSubtract, Add, Subtract, ReverseSubtract, Min, Max, LogicOp
Description
Specify the RGB and alpha blend equation together.
See the OpenGL glBlendEquation manual page for details.
See the D3DRS_BLENDOP render state description for DirectX 9.
The standard reset callback sets the BlendEquation state to int(Add).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AlphaBlendEnable,
BlendEnable,
BlendColor,
BlendEquationSeparate,
BlendFunc,
BlendFuncSeparate,
BlendOp,
DestBlend,
IndexedVertexBlendEnable,
SrcBlend,
VertexBlend,
BlendOpAlpha,
SrcBlendAlpha,
DestBlendAlpha,
SeparateAlphaBlendEnable
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