Name
ColorTransform - 3D API color transform
Usage
ColorTransform[i] = float4x4(f1, f2, f3, f4, ... , f13, f14, f15, f16)
Valid Enumerants
fi: floating point values
Description
Set the values of the color matrix.
See the GL_COLOR description on the OpenGL glMatrixMode manual page for details.
The standard reset callback sets the ColorTransform[i] state to the identity matrix.
Opengl Functionality Requirements
Support for extension ARB_imaging.
Direct3D Functionality Requirements
Not applicable.
See Also
ColorMatrix
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