Name
MaxAnisotropyi - 3D API max anisotropy
Usage
MaxAnisotropy[i] = int(max)
Valid Enumerants
max: integer value
Description
Set the Direct3D maximum anisotropy value
for texture unit i, where i is in the range 0-15.
See sampler state MaxAnisotropy for details.
The standard reset callback sets the MaxAnisotropy[i] state to int(1).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MaxAnisotropy
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