Name
MagFilteri - 3D API mag filter
Usage
MagFilter[i] = int(type)
Valid Enumerants
type: Point, Nearest, Linear
Description
Set the Direct3D sampler magnification filter type for texture unit i,
where i is in the range 0-15.
See sampler state MagFilter for details.
The standard reset callback sets the MagFilter[i] state to int(Point).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MagFilter,
GenerateMipmap,
Texture,
Texture1D,
Texture1DEnable,
Texture2D,
Texture2DEnable,
Texture3D,
Texture3DEnable,
TextureCubeMap,
TextureCubeMapEnable,
TextureEnvMode,
TextureFactor,
TextureRectangle,
TextureRectangleEnable,
MaxMipLevel,
MinFilter,
MipFilter,
MipMapLodBias
|