Name
FragmentEnvParameter - 3D API fragment env parameter
Usage
FragmentEnvParameter[i] = float4(x, y, z, w)
Valid Enumerants
x, y, z, w: floating point values
Description
Set fragment program environment parameter.
See the OpenGL glProgramEnvParameter4fvARB manual page for details.
The standard reset callback sets the FragmentEnvParameter[i] state to float4(0, 0, 0, 0).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
FragmentLocalParameter,
VertexEnvParameter,
VertexLocalParameter,
PixelShaderConstant,
PixelShaderConstant1,
PixelShaderConstant2,
PixelShaderConstant3,
PixelShaderConstant4,
PixelShaderConstantB,
PixelShaderConstantF,
PixelShaderConstantI,
VertexShaderConstant,
VertexShaderConstant1,
VertexShaderConstant2,
VertexShaderConstant3,
VertexShaderConstantB,
VertexShaderConstantF,
VertexShaderConstantI,
vertexShaderConstant4
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