Name
SampleCoverageEnable - 3D API sample coverage enable
Usage
SampleCoverageEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable OpenGL multisample coverage operations.
See the GL_SAMPLE_COVERAGE_ARB description on the OpenGL glEnable manual page for details.
The standard reset callback sets the SampleCoverageEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.3 or support for extension ARB_multisample.
Direct3D Functionality Requirements
Not applicable.
See Also
SampleAlphaToCoverageEnable,
SampleAlphaToOneEnable,
MultiSampleAntialias,
MultiSampleMask,
MultisampleEnable
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