Name
Clipping - 3D API clipping
Usage
Clipping = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable Direct3D primitive clipping.
See the D3DRS_CLIPPING render state description for DirectX 9.
The standard reset callback sets the Clipping state to bool(false).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
ClipPlane,
ClipPlaneEnable
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