Name
VertexLocalParameter - 3D API vertex local parameter
Usage
VertexLocalParameter[i] = float4(x, y, z, w)
Valid Enumerants
x, y, z, w: floating point values
Description
Set vertex program local parameter.
See the OpenGL glProgramLocalParameter4fvARB manual page for details.
The standard reset callback sets the VertexLocalParameter[i] state to float4(0, 0, 0, 0).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
FragmentEnvParameter,
FragmentLocalParameter,
VertexEnvParameter,
PixelShaderConstant,
PixelShaderConstant1,
PixelShaderConstant2,
PixelShaderConstant3,
PixelShaderConstant4,
PixelShaderConstantB,
PixelShaderConstantF,
PixelShaderConstantI,
VertexShaderConstant,
VertexShaderConstant1,
VertexShaderConstant2,
VertexShaderConstant3,
VertexShaderConstantB,
VertexShaderConstantF,
VertexShaderConstantI,
vertexShaderConstant4
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