Name
FragmentLocalParameter - 3D API fragment local parameter
Usage
FragmentLocalParameter[i] = float4(x, y, z, w)
Valid Enumerants
x, y, z, w: floating point values
Description
Set fragment program local parameter.
See the OpenGL glProgramLocalParameter4fvARB manual page for details.
The standard reset callback sets the FragmentLocalParameter[i] state to float4(0, 0, 0, 0).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
FragmentEnvParameter,
VertexEnvParameter,
VertexLocalParameter,
PixelShaderConstant,
PixelShaderConstant1,
PixelShaderConstant2,
PixelShaderConstant3,
PixelShaderConstant4,
PixelShaderConstantB,
PixelShaderConstantF,
PixelShaderConstantI,
VertexShaderConstant,
VertexShaderConstant1,
VertexShaderConstant2,
VertexShaderConstant3,
VertexShaderConstantB,
VertexShaderConstantF,
VertexShaderConstantI,
vertexShaderConstant4
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