Name
DiffuseMaterialSource - 3D API diffuse material source
Usage
DiffuseMaterialSource = int(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable front and back diffuse color material.
See the GL_DIFFUSE description on the OpenGL glColorMaterial manual page for details.
See the D3DRS_DIFFUSEMATERIALSOURCE render state description for DirectX 9.
The standard reset callback sets the DiffuseMaterialSource state to int(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AmbientMaterialSource,
ColorMaterial,
EmissiveMaterialSource,
MaterialAmbient,
MaterialDiffuse,
MaterialEmission,
MaterialEmissive,
MaterialPower,
MaterialShininess,
MaterialSpecular,
SpecularMaterialSource
|