Name
BumpEnvMat11 - 3D API bump environment mat11
Usage
BumpEnvMat11 = float(c11)
Valid Enumerants
c11: floating point value
Description
Specify that this texture-stage state is a floating-point value for the [1][1] coefficient in a bump-mapping matrix.
See the D3DTSS_BUMPENVMAT11 texture stage state description for DirectX 9.
The standard reset callback sets the BumpEnvMat11 state to float(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
BumpEnvMat00,
BumpEnvMat01,
BumpEnvMat10,
BumpEnvLOffset,
BumpEnvLScale
|