Name
BumpEnvMat01 - 3D API bump environment mat01
Usage
BumpEnvMat01 = float(c01)
Valid Enumerants
c01: floating point value
Description
Specify that this texture-stage state is a floating-point value for the [0][1] coefficient in a bump-mapping matrix.
See the D3DTSS_BUMPENVMAT01 texture stage state description for DirectX 9.
The standard reset callback sets the BumpEnvMat01 state to float(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
BumpEnvMat00,
BumpEnvMat10,
BumpEnvMat11,
BumpEnvLOffset,
BumpEnvLScale
|