Name
SpecularMaterialSource - 3D API specular material source
Usage
SpecularMaterialSource = int(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable front and back specular color material.
See the GL_SPECULAR description on the OpenGL glColorMaterial manual page for details.
See the D3DRS_SPECULARMATERIALSOURCE render state description for DirectX 9.
The standard reset callback sets the SpecularMaterialSource state to int(AmbientAndDiffuse).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AmbientMaterialSource,
ColorMaterial,
DiffuseMaterialSource,
EmissiveMaterialSource,
MaterialAmbient,
MaterialDiffuse,
MaterialEmission,
MaterialEmissive,
MaterialPower,
MaterialShininess,
MaterialSpecular
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