Name
ColorOp - 3D API color operation
Usage
ColorOp = int(op)
Valid Enumerants
op: Disable, SelectArg1, SelectArg2, Modulate, Modulate2x, Modulate4x, Add,
AddSigned, AddSigned2x, Subtract, AddSmooth, BlendDiffuseAlpha, BlendTextureAlpha,
BlendFactorAlpha, BlendTextureAlphaPM, BlendCurrentAlpha, PreModulate,
ModulateAlpha_AddColor, ModulateColor_AddAlpha, ModulateInvAlpha_AddColor,
ModulateInvColor_AddAlpha, BumpEnvMap, BumpEnvMapLuminance, DotProduct3,
MultiplyAdd, Lerp
Description
Set the texture environment mode.
See the GL_TEXTURE_ENV_MODE description on the OpenGL glTexEnv manual page for details.
See the D3DTSS_COLOROP texture stage state description for DirectX 9.
The standard reset callback sets the ColorOp state to int(Modulate) or int(Disable).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
TextureEnvMode,
AlphaArg0,
AlphaArg1,
AlphaArg2,
AlphaBlendEnable,
AlphaFunc,
AlphaOp,
AlphaRef,
AlphaTestEnable,
ColorArg0,
ColorArg1,
ColorArg2,
BlendOpAlpha
|