Name
ClearDepth - 3D API clear depth
Usage
ClearDepth = float(z)
Valid Enumerants
z: floating point value
Description
Specify the value used by to clear the depth buffer.
See the OpenGL glClearDepth manual page for details.
See the D3DCLEAR_ZBUFFER flag description for the IDirect3DDevice9::Clear method.
The standard reset callback sets the ClearDepth state to float(1).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ClearColor,
ClearStencil
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