Name
BlendEquationSeparate - 3D API blend equation separate
Usage
BlendEquationSeparate = int2(modeRGB, modeAlpha)
Valid Enumerants
modeRGB, modeAlpha: FuncAdd, FuncSubtract, FuncReverseSubtract, Add, Subtract, ReverseSubtract, Min, Max, LogicOp
Description
Specify the RGB and alpha blend equation separately.
See the OpenGL glBlendEquationSeparate manual page for details.
See the D3DRS_BLENDOP render state description for DirectX 9.
The standard reset callback sets the BlendEquationSeparate state to int2(FuncAdd, FuncAdd).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AlphaBlendEnable,
BlendEnable,
BlendColor,
BlendEquation,
BlendFunc,
BlendFuncSeparate,
BlendOp,
DestBlend,
IndexedVertexBlendEnable,
SrcBlend,
VertexBlend,
BlendOpAlpha,
SrcBlendAlpha,
DestBlendAlpha,
SeparateAlphaBlendEnable
|