Name
FogCoordSrc - 3D API fog coord src
Usage
FogCoordSrc = int(src)
Valid Enumerants
GL src: FragmentDepth, FogCoord
D3D9 src: None, Exp, Exp2, Linear
Description
Specify whether to use fragment depth or a per-vertex fog coordinate in fog computations.
See the GL_FOG_COORDINATE_SOURCE_EXT description in the OpenGL EXT_fog_coord specification for details.
See the D3DRS_FOGVERTEXMODE render state description for DirectX 9.
The standard reset callback sets the FogCoordSrc state to int(FragmentDepth).
Opengl Functionality Requirements
OpenGL 1.4 or support for extension EXT_fog_coord.
Direct3D Functionality Requirements
DirectX 9
See Also
FogColor,
FogDensity,
FogDistanceMode,
FogEnable,
FogEnd,
FogMode,
FogStart,
FogTableMode,
FogVertexMode,
RangeFogEnable
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