Name
MaxMipLeveli - 3D API max mip level
Usage
MaxMipLevel[i] = int(max)
Valid Enumerants
max: integer value
Description
Set the Direct3D maximum mipmap lod index for texture unit i,
where i is in the range 0-15.
See sampler state MaxMipLevel for details.
The standard reset callback sets the MaxMipLevel[i] state to int(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MaxMipLevel,
GenerateMipmap,
Texture,
Texture1D,
Texture1DEnable,
Texture2D,
Texture2DEnable,
Texture3D,
Texture3DEnable,
TextureCubeMap,
TextureCubeMapEnable,
TextureEnvMode,
TextureFactor,
TextureRectangle,
TextureRectangleEnable,
MagFilter,
MinFilter,
MipFilter,
MipMapLodBias
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