Name
ColorWriteEnable2 - 3D API color write enable2
Usage
ColorWriteEnable2 = bool4(r, g, b, a)
Valid Enumerants
r, g, b, a: true, false
Description
Enable/disable writing of frame buffer color components.
See the D3DRS_COLORWRITEENABLE2 render state description for DirectX 9.
The standard reset callback sets the ColorWriteEnable2 state to bool4(true, true, true, true).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
ColorWriteEnable,
ColorWriteEnable1,
ColorWriteEnable3,
BlendColor,
ClearColor,
ColorArg0,
ColorArg1,
ColorArg2,
ColorLogicOpEnable,
ColorMask,
ColorMaterial,
ColorMatrix,
ColorOp,
ColorTransform,
ColorVertex
|