Name
LocalViewer - 3D API local viewer
Usage
LocalViewer = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable computation of specular reflections using the local viewer model.
See the GL_LIGHT_MODEL_LOCAL_VIEWER description on the OpenGL glLightModel manual page for details.
See the D3DRS_LOCALVIEWER render state description for DirectX 9.
The standard reset callback sets the LocalViewer state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
LightModelLocalViewerEnable
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