Name
FogVertexMode - 3D API fog vertex mode
Usage
FogVertexMode = int(mode)
Valid Enumerants
mode: None, Exp, Exp2, Linear
Description
Specify whether to use the fog coordinate or fragment depth as distance value in the fog computation.
See the GL_FOG_COORDINATE_SOURCE description on the OpenGL glFog manual page for details.
See the D3DRS_FOGVERTEXMODE render state description for DirectX 9.
The standard reset callback sets the FogVertexMode state to int(GL_FRAGMENT_DEPTH_EXT).
Opengl Functionality Requirements
OpenGL 1.4 or support for extension EXT_fog_coord.
Direct3D Functionality Requirements
DirectX 9
See Also
FogColor,
FogCoordSrc,
FogDensity,
FogDistanceMode,
FogEnable,
FogEnd,
FogMode,
FogStart,
FogTableMode,
RangeFogEnable
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