Name
LightModelLocalViewerEnable - 3D API light model local viewer enable
Usage
LightModelLocalViewerEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable the OpenGL local viewer lighting model.
See the GL_LIGHT_MODEL_LOCAL_VIEWER description on the OpenGL glLightModel manual page for details.
The standard reset callback sets the LightModelLocalViewerEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
LightAmbient,
LightAttenuation0,
LightAttenuation1,
LightAttenuation2,
LightConstantAttenuation,
LightDiffuse,
LightDirection,
LightEnable,
LightFalloff,
LightLinearAttenuation,
LightModelAmbient,
LightModelColorControl,
LightModelTwoSideEnable,
LightPhi,
LightPosition,
LightQuadraticAttenuation,
LightRange,
LightSpecular,
LightSpotCutoff,
LightSpotDirection,
LightSpotExponent,
LightTheta,
LightType,
LightingEnable
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