Name
Texture1DEnable - 3D API texture1D enable
Usage
Texture1DEnable[i] = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable OpenGL one-dimensional texturing.
See the GL_TEXTURE_1D description on the OpenGL glEnable manual page for details.
The standard reset callback sets the Texture1DEnable[i] state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
Texture2DEnable,
Texture3DEnable,
TextureCubeMapEnable,
TextureRectangleEnable,
Texture1D,
Texture2D,
Texture3D,
TextureCubeMap,
TextureRectangle,
TextureEnvColor,
TextureEnvMode,
TextureFactor,
TextureMatrix,
TextureTransform,
TextureTransformFlags,
Texture,
MagFilter,
MaxMipLevel,
MinFilter,
MipFilter,
MipMapLodBias
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