Name
VertexEnvParameter - 3D API vertex env parameter
Usage
VertexEnvParameter[i] = float4(x, y, z, w)
Valid Enumerants
x, y, z, w: floating point values
Description
Set vertex program environment parameter.
See the OpenGL glProgramEnvParameter4fvARB manual page for details.
The standard reset callback sets the VertexEnvParameter[i] state to float4(0, 0, 0, 0).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
Not applicable.
See Also
FragmentEnvParameter,
FragmentLocalParameter,
VertexLocalParameter,
PixelShaderConstant,
PixelShaderConstant1,
PixelShaderConstant2,
PixelShaderConstant3,
PixelShaderConstant4,
PixelShaderConstantB,
PixelShaderConstantF,
PixelShaderConstantI,
VertexShaderConstant,
VertexShaderConstant1,
VertexShaderConstant2,
VertexShaderConstant3,
VertexShaderConstantB,
VertexShaderConstantF,
VertexShaderConstantI,
vertexShaderConstant4
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