Name
TextureTransformFlags - 3D API texture transform flags
Usage
TextureTransformFlags = int(flags)
Valid Enumerants
flags: Disable, Count1, Count2, Count3, Count4, Projected
Description
Specify how texture coordinates are transformed for this texture stage.
See the D3DTSS_TEXTURETRANSFORMFLAGS texture stage state description for DirectX 9.
The standard reset callback sets the TextureTransformFlags state to int(Disable).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
Texture1DEnable,
Texture2DEnable,
Texture3DEnable,
TextureCubeMapEnable,
TextureRectangleEnable,
Texture1D,
Texture2D,
Texture3D,
TextureCubeMap,
TextureRectangle,
TextureEnvColor,
TextureEnvMode,
TextureFactor,
TextureMatrix,
TextureTransform
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