Name
DepthMask - 3D API depth mask
Usage
DepthMask = bool(enable)
Valid Enumerants
enable: true, false
Description
Specify whether the depth buffer is enabled for writing.
See the OpenGL glDepthMask manual page for details.
See the D3DRS_ZWRITEENABLE render state description for DirectX 9.
The standard reset callback sets the DepthMask state to bool(true).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ColorMask,
StencilMask
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