Name
TwoSidedStencilMode - 3D API two sided stencil mode
Usage
TwoSidedStencilMode = bool(enable)
Valid Enumerants
enable: true, false
Description
Enable Direct3D's two-sided stenciling.
See the D3DRS_TWOSIDEDSTENCILMODE render state description for DirectX 9.
The standard reset callback sets the TwoSidedStencilMode state to bool(false).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
StencilOpSeparate
ClearStencil,
StencilEnable,
StencilFail,
StencilFunc,
StencilFuncSeparate,
StencilMask,
StencilMaskSeparate,
StencilOp,
StencilPass,
StencilRef,
StencilTestEnable,
StencilTestTwoSideEnable,
StencilWriteMask,
StencilZFail
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