Name
ZWriteEnable - 3D API Z write enable
Usage
ZWriteEnable = bool(enable)
Valid Enumerants
enable: true, false
Description
Specify whether the depth buffer is enabled for writing.
See the OpenGL glDepthMask manual page for details.
See the D3DRS_ZWRITEENABLE render state description for DirectX 9.
The standard reset callback sets the ZWriteEnable state to bool(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ClearDepth,
DepthBias,
DepthBounds,
DepthBoundsEnable,
DepthClampEnable,
DepthTestEnable,
DepthFunc,
DepthMask,
DepthRange,
DepthTestEnable,
SlopScaleDepthBias,
ZEnable,
ZFunc
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