Name
BlendColor - 3D API blend color
Usage
BlendColor = float4(r, g, b, a)
Valid Enumerants
r, g, b, a: floating point values
Description
Set the blend color.
See the OpenGL glBlendColor manual page for details.
See the D3DRS_BLENDFACTOR render state description for DirectX 9.
The standard reset callback sets the BlendColor state to float4(0, 0, 0, 0).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
AlphaBlendEnable,
BlendEnable,
BlendEquation,
BlendEquationSeparate,
BlendFunc,
BlendFuncSeparate,
BlendOp,
DestBlend,
IndexedVertexBlendEnable,
SrcBlend,
VertexBlend,
BlendOpAlpha,
SrcBlendAlpha,
DestBlendAlpha,
SeparateAlphaBlendEnable
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