Name
AmbientMaterialSource - 3D API ambient material source
Usage
AmbientMaterialSource = int(enable)
Valid Enumerants
enable: true, false
Description
Enable/disable front and back ambient color material.
See the GL_AMBIENT description on the OpenGL glColorMaterial manual page for details.
See the D3DRS_AMBIENTMATERIALSOURCE render state description for DirectX 9.
The standard reset callback sets the AmbientMaterialSource state to int(false).
Opengl Functionality Requirements
OpenGL 1.0
Direct3D Functionality Requirements
DirectX 9
See Also
ColorMaterial,
DiffuseMaterialSource,
EmissiveMaterialSource,
MaterialAmbient,
MaterialDiffuse,
MaterialEmission,
MaterialEmissive,
MaterialPower,
MaterialShininess,
MaterialSpecular,
SpecularMaterialSource
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