Name
MagFilter - 3D API mag filter
Usage
MagFilter = int(type)
Valid Enumerants
type: Point, Nearest, Linear
Description
Set the sampler magnification filter type.
See the GL_TEXTURE_MAG_FILTER description on the OpenGL glTexParameter manual page for details.
See the D3DSAMP_MAGFILTER sampler state description for DirectX 9.
The standard reset callback sets the MagFilter state to int(Point).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MagFilteri,
GenerateMipmap,
Texture,
Texture1D,
Texture1DEnable,
Texture2D,
Texture2DEnable,
Texture3D,
Texture3DEnable,
TextureCubeMap,
TextureCubeMapEnable,
TextureEnvMode,
TextureFactor,
TextureRectangle,
TextureRectangleEnable,
MaxMipLevel,
MinFilter,
MipFilter,
MipMapLodBias
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