Name
SRGBTexture - 3D API gamma correction value
Usage
SRGBTexture = float(tex)
Valid Enumerants
tex: floating point value
Description
Specify whether gamma correction should be used.
See the D3DSAMP_SRGBTEXTURE sampler state description for DirectX 9.
The standard reset callback sets the SRGBTexture state to float(0).
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
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