Name
MaxMipLevel - 3D API max mip level
Usage
MaxMipLevel = int(d3d_max)
MaxMipLevel = float(gl_max)
Valid Enumerants
max: integer value
Description
Set the Direct3D maximum mipmap lod index.
See the D3DSAMP_MAXMIPLEVEL sampler state description for DirectX 9.
See the GL_TEXTURE_MAX_LOD description on the OpenGL glTexParameter manual page for details.
The standard reset callback sets the MaxMipLevel state to int(0) for DirectX 9 and float(1000) for OpenGL.
Opengl Functionality Requirements
Not applicable.
Direct3D Functionality Requirements
DirectX 9
See Also
MaxMipLeveli,
GenerateMipmap,
Texture,
Texture1D,
Texture1DEnable,
Texture2D,
Texture2DEnable,
Texture3D,
Texture3DEnable,
TextureCubeMap,
TextureCubeMapEnable,
TextureEnvMode,
TextureFactor,
TextureRectangle,
TextureRectangleEnable,
MagFilter,
MinFilter,
MipFilter,
MipMapLodBias
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