Name
tex2DMSARRAYfetch - performs an unfiltered texture lookup in a given multisample texture sampler.
Synopsis
float4 tex2DMSARRAYfetch(sampler2DMSARRAY samp, int3 s, int n)
int4 tex2DMSARRAYfetch(isampler2DMSARRAY samp, int3 s, int n)
unsigned int4 tex2DMSARRAYfetch(usampler2DMSARRAY samp, int3 s, int n)
Parameters
- samp
-
Sampler to lookup.
- s.xy
-
2D coordinates to perform the lookup.
- s.z
-
The multisample array samping layer for lookup.
- num
-
Multisample sample number.
Description
Performs an unfiltered texture lookup of sample num of layer s.z of sampler samp using coordinates s.xy.
Profile Support
tex2DMSARRAYfetch is only supported in gp5 and newer profiles.
glsl profile support requires ARB_texture_multisample extension or OpenGL 3.2
See Also
http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
tex2Dfetch, tex2DARRAYfetch, tex2DMSARRAYsize
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