Name
pow - returns x to the y-th power of scalars and vectors
Synopsis
float pow(float x, float y);
float1 pow(float1 x, float1 y);
float2 pow(float2 x, float2 y);
float3 pow(float3 x, float3 y);
float4 pow(float4 x, float4 y);
half pow(half x, half y);
half1 pow(half1 x, half1 y);
half2 pow(half2 x, half2 y);
half3 pow(half3 x, half3 y);
half4 pow(half4 x, half4 y);
fixed pow(fixed x, fixed y);
fixed1 pow(fixed1 x, fixed1 y);
fixed2 pow(fixed2 x, fixed2 y);
fixed3 pow(fixed3 x, fixed3 y);
fixed4 pow(fixed4 x, fixed4 y);
Parameters
- x
-
A base value.
- y
-
The power to raise the base.
Description
Returns x to the power y.
For vectors, the returned vector contains the power of each element of
the base vector raised to the respective element of the exponent vector.
Reference Implementation
pow for float3 vectors could be implemented this way:
float3 pow(float3 x, float3 y)
{
float3 rv;
for (int i=0; i<3; i++) {
rv[i] = exp(x[i] * log(y[i]));
}
return rv;
}
Profile Support
exp is supported in all profiles.
Support in the fp20 is limited to constant compile-time evaluation.
See Also
exp, lit, log, rsqrt, sqrt
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