Name
texRECTbias - rectangle texture lookup with bias and optional texel offset.
Synopsis
float4 texRECTbias(samplerRECT samp, float4 s)
float4 texRECTbias(samplerRECT samp, float4 s, int2 texelOff)
int4 texRECTbias(isamplerRECT samp, float4 s)
int4 texRECTbias(isamplerRECT samp, float4 s, int2 texelOff)
unsigned int4 texRECTbias(usamplerRECT samp, float4 s)
unsigned int4 texRECTbias(usamplerRECT samp, float4 s, int2 texelOff)
Parameters
- samp
-
Sampler to lookup.
- s.xy
-
Coordinates to perform the lookup.
- s.w
-
Level of detail bias value.
- texelOff
-
Offset to be added to obtain the final texel.
Description
Performs a texture lookup with bias in sampler samp using coordinates s.
Profile Support
texRECTbias is supported in fragment profiles starting with fp30 and in vertex profiles
starting with vp40. Variants with texelOff are only supported in gp4 and newer
profiles. Variants with integer samplers are also only suppported in gp4 and newer profiles.
See Also
texRECTlod, texRECTfetch
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