Name
frexp - splits scalars and vectors into normalized fraction and a power of 2
Synopsis
float frexp(float x, out float e);
float1 frexp(float1 x, out float1 e);
float2 frexp(float2 x, out float2 e);
float3 frexp(float3 x, out float3 e);
float4 frexp(float4 x, out float4 e);
half frexp(half x, out half e);
half1 frexp(half1 x, out half1 e);
half2 frexp(half2 x, out half2 e);
half3 frexp(half3 x, out half3 e);
half4 frexp(half4 x, out half4 e);
fixed frexp(fixed x, out fixed e);
fixed1 frexp(fixed1 x, out fixed1 e);
fixed2 frexp(fixed2 x, out fixed2 e);
fixed3 frexp(fixed3 x, out fixed3 e);
fixed4 frexp(fixed4 x, out fixed4 e);
Parameters
- x
-
Vector or scalar of which to split.
- e
-
Vector or scalar where the exponent of x is output.
Description
This function decomposes x into two parts: a mantissa between 0.5 and 1 (returned by the function) and an exponent output as e.
If the value x is zero, both parts of the result are zero.
For vectors, the returned vector contains the mantissa of each element
of the input vector and the output vector contains the exponent of each
element of the input vector.
Reference Implementation
The example below is not legal Cg because it uses the & address-of
operator not supported by Cg in order to call the ANSI C frexp routine.
float3 frexp(float3 x, out float3 e)
{
float3 rv;
int i;
for (i=0; i<3; i++) {
float eout;
rv[i] = frexp(a[i], &eout); // this is the ANSI C standard library frexp()
e[i] = eout;
}
return rv;
}
Profile Support
frexp is fully supported in all profiles unless otherwise specified.
Support in the fp20 is limited to constant compile-time evaluation.
See Also
exp2, log, pow
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