Name
glsl - OpenGL Shading Language profiles
Synopsis
glsl
Description
glsl corresponds not to a single profile but to a family of profiles that include
glslv, glslg and glslf.
For more details refer to each profile documentation.
Opengl Specifications
http://www.opengl.org/documentation/specs/
Glsl Specifications
http://www.opengl.org/documentation/glsl/
http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.10.59.pdf
http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf
Glsl Versions
Available GLSL versions:
- CG_GL_GLSL_DEFAULT
-
The default GLSL version, corresponding to GLSL used for Cg 3.0 and before.
- CG_GL_GLSL_100
-
GLSL v1.00 corresponding to ARB_shader_objects extension to OpenGL 1.0.
Deprecated by core/forward-compatible OpenGL 3.0, supported by ARB_compatibility
- CG_GL_GLSL_110
-
As specified in The OpenGL Shading Language, Language Version 1.10.
Supported by OpenGL 2.0 onwards.
Deprecated by core/forward-compatible OpenGL 3.0, supported by ARB_compatibility
- CG_GL_GLSL_120
-
As specified in The OpenGL Shading Language, Language Version 1.20.
Supported by OpenGL 2.1 onwards.
Deprecated by core/forward-compatible OpenGL 3.0, supported by ARB_compatibility
Standard Library Issues
Cg standard library routines are available.
See Also
glslv,
glslg,
glslf,
cgGLSetContextGLSLVersion
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