Name
cgGLSetParameterArray - set the values of an array parameter
Synopsis
#include <Cg/cgGL.h>
/* TYPE is float or double */
void cgGLSetParameterArray{1234}{fd}( CGparameter param,
long offset,
long nelements,
const TYPE * v );
Parameters
- param
-
The array parameter that will be set.
- offset
-
An offset into the array parameter at which to start setting elements.
A value of 0 will begin at the first element of the array.
- nelements
-
The number of elements to set. A value of 0 will default to the
total number of elements in the array minus the value of offset.
- v
-
The array of values used to set the parameter. This must be a contiguous
set of values that total nelements times the vector size indicated
by the number in the function name.
Return Values
None.
Description
The cgGLSetParameterArray functions set the value of
a scalar or vector array parameter.
Either 1, 2, 3, or 4 values per array element will be set, depending
on which function is used.
There are versions of the function that take either float or
double values signified by f or d in the function name.
Examples
to-be-written
Errors
CG_INVALID_PROFILE_ERROR is generated if param's profile is not
a supported OpenGL profile.
CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.
CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements
is outside the bounds of param.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to
set for any other reason.
History
The cgGLSetParameterArray functions were introduced in Cg 1.1.
See Also
cgGLSetParameter,
cgGLGetParameterArray
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