Name
cgGLGetParameterArray - get the values from an array parameter
Synopsis
#include <Cg/cgGL.h>
/* TYPE is float or double */
void cgGLGetParameterArray{1234}{fd}( CGparameter param,
long offset,
long nelements,
const TYPE * v );
Parameters
- param
-
The array parameter from which the values will be retrieved.
- offset
-
An offset into the array parameter at which to start getting elements.
A value of 0 will begin at the first element of the array.
- nelements
-
The number of elements to get. A value of 0 will default to the
total number of elements in the array minus the value of offset.
- v
-
Destination buffer into which the values will be written.
The size of v must be nelements times the vector size indicated
by the number in the function name.
Return Values
None.
Description
The cgGLGetParameterArray functions retrieve
the values from a scalar or vector array parameter.
There are versions of each function that return either float or
double values signified by f or d in the function name.
Either 1, 2, 3, or 4 values per array element is returned depending
on which function is used.
Examples
to-be-written
Errors
CG_INVALID_PROFILE_ERROR is generated if param's profile is not
a supported OpenGL profile.
CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.
CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements
is outside the bounds of param.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
History
The cgGLGetParameterArray functions were introduced in Cg 1.1.
See Also
cgGLGetParameter,
cgGLSetParameter,
cgGLSetParameterArray
|